RTS Game World:


Dead World was a group project created for one of my classes while attending UOIT. The group members consisted of Vincent Bui, Andrew Milner, Tyler Moore, Richard Pitul and myself. The "world" takes place in a post apocalyptic environment caused by the effects "natrual" disasters by the reprocussions of global warming. I was responsible for scripting as well as creating some of the models in game.


The following video will show a basic fly through of the a little section of the world we created.


Dead World was created using the Torque RTS starter kit available through Garage Games. This project taught me the basics of how scripting works in an actual game engine.


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